> For the complete documentation index, see [llms.txt](https://degenreborn.gitbook.io/litepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://degenreborn.gitbook.io/litepaper/game/exhume.md).

# Exhume

## **🪦 Overview**

Exhume means **buying other people's tombstone** permissionlessly, it also has a literal meaning: digging graves/tombs.&#x20;

Permissionless means you can buy it **without consent or agreement**, as long as you pay the necessary price.

![](/files/GbbaCWkl4i81RDOsmUMT)

## **🧠 Exhume Benefit**

Exhume allows buyer to **inherit the incarnation** associated with the tombstone and take advantage of all collateral benefits by having the tombstone.

* Owning the tombstone = Owner of the incarnation pool
* Entitled to Jackpot (Being a pool owner)
* Entitled to Hourly Airdrop (Being a pool owner)

![](/files/dyxqEH1769ahVjZKWeeh)

## **🪙 Exhume Cost**

Buying incarnation requires a certain cost in the form of **$DEGEN + NATIVE TOKEN**, cost formula are differentiated under different scenarios.&#x20;

<details>

<summary><em><strong>First time a tombstone is being exhumed (Expand to see formula)</strong></em></summary>

*`cost_exhume = [(ticket_fee + bnb_spent) * 2] + (seasonal_tvl * 0.1)`*

***Note: Check seasonal\_tvl at leaderboard, switch to Season***

</details>

<details>

<summary><em><strong>Every other time a tombstone is being exhumed (Expand to see formula)</strong></em></summary>

*`cost_exhume = (last_trade_price * 1.4) + (seasonal_tvl * 0.1)`*

***Note: Check seasonal\_tvl at leaderboard, switch to Season***

</details>

<div align="left"><figure><img src="/files/2F0AleGbgvLv9tCiNDKK" alt="" width="375"><figcaption><p>sample</p></figcaption></figure></div>

## **📨 Purchase Income Allocation**

Purchase income by exhume does not get entirely allocated to tombstone seller. Creators of a frequently traded tombstone can get **passive income on a constant basis.**

**e.g. If someone spend X NATIVE TOKEN and Y $DEGEN to exhume a tomestone, here's the allocation --**&#x20;

<table><thead><tr><th width="309.3333333333333">Buy Phase/Currency</th><th width="213">X NATIVE TOKEN</th><th>Y $DEGEN</th></tr></thead><tbody><tr><td><strong>First Exhume</strong><br>(If the tombstone has never been exhumed before)</td><td><p>10% to protocol income</p><p>80% to seller</p><p>10% to creator</p></td><td><p>70% burned</p><p>25% to seller</p><p>5% to creator</p></td></tr><tr><td><strong>Each of the Following Exhume</strong><br>(Each time the tomestone is exhumed after the first purchase)</td><td><p>10% to protocol income</p><p>85% to seller</p><p>5% to creator</p></td><td><p>70% burn</p><p>25% to seller</p><p>5% to creator</p></td></tr></tbody></table>

*Notes: All specific percentages are not final, we will update all numerical value as soon as they are available*

## **🥄 Shovels**

***Shovel*** is now added to the reward list of game-play.&#x20;

By chance, players will be rewarded with a shovel ***(max 1 shovel per game)***, shovel reward (if any) will appear on players' game status page upon finishing the game.

![](/files/mvp07lYxYJevoZgDRnvu)![](/files/vjBkxOOXNOGWqMRbmBtD)

## **♤ Shovel Utility**

Shovel has **discount utility** towards exhume, and will have more utilities and fun mechanisms in the future. ***Currently the shovel each has a 5% discount.*** After-discount exhume cost can be summarized to:

<details>

<summary><em><strong>First time a tombstone is being exhumed (Expand to see formula)</strong></em></summary>

*cost\_exhume = {\[(ticket\_fee + bnb\_spent) \* 2] + (seasonal\_tvl \* 0.1)}* \* ***`0.95`***

</details>

<details>

<summary><em><strong>Every other time a tombstone is being exhumed (Expand to see formula)</strong></em></summary>

*cost\_exhume = {(last\_trade\_price \* 1.4) + (seasonal\_tvl \* 0.1)} \* **`0.95`***

</details>
